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A Greeting

The "A Greeting" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

A Greeting

A Greeting event picture
Astral rift eventDLC: Astral Planes

It has taken a few days, but we have completed mapping the strange objects within this white space. While to us they appear as a series of walls and columns, the Sphere's computer was able to calculate how they would look from above. The patterns and spaces indicate a clearly deliberate structure and consistency. The results are conclusive: the structures form written characters in a language unknown to us. Though we are unable to understand it, the Sphere's computer has been dedicated to deciphering everything we've recorded. During that time, something interesting happened. Circular columns identical to the diameter of our vessel began appearing in the space nearby. We propelled ourselves to a safe distance, only to find that a solid wall was being raised in our wake. There appeared to be no danger however, as the wall stopped as soon as we did. Something was 'painting' a trail behind us. Having analyzed the symbols, we are confident that one of them translates into a greeting, or simply put: "Hello."

The command below will trigger the "A Greeting" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Fascinating.
    • Leads to event: A Conversation

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how A Greeting (astral_rift.725) connects.

Triggered by

Can lead to