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Intoxicating Gas

The "Intoxicating Gas" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Intoxicating Gas

Intoxicating Gas event picture
Astral rift eventDLC: Astral Planes

The gas we found on this planet turned out to have dangerous hallucinogenic properties. Our memory of the time we spent outside the Sphere is hazy at best. However, we have managed to piece together our expedition by examining recordings of our suit cameras. We wandered aimlessly for some time across the vibrant plains of the hazy alien world. It felt to us as if each step was a magnificent discovery; a beautiful plant, a contented mollusc wandering in a clearing, a delicious fruit - we feasted hungrily upon those. The intoxicating substance in the air bestowed a feeling of great success in our expedition, despite having so few productive results. The filters in our suits were not enough to protect us from this gas. Luckily, some us stumbled back into the shelter of the Rift Sphere and were able to recover our senses. Though it felt as if we had only just left, we had been exploring for days. Needless to say, we will endeavor to enhance our respiratory equipment for the remainder of our investigations.

The command below will trigger the "Intoxicating Gas" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Find the source of this gas.
    • Leads to event: Yawning Chasm

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Intoxicating Gas (astral_rift.3111) connects.

Triggered by

Can lead to