Signs of Life
The "Signs of Life" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Signs of Life

The cave has a markedly different atmosphere than the rest of the planet. The interior walls are heavy with moss and the soil is moist and rich with organic material. The desiccated remains of an avian creature lie in a secluded alcove. We assume the creature was intelligent based on its attire and belongings. Given that the rest of the planet is devoid of biological material, living or dead, this corpse and the surrounding plant life stand out as an anomaly. Skewered on a stalactite, we discovered a drone. While still operational, it is unable to move. The drone was clearly designed to distribute an unknown chemical solution in large quantities. Many of the machine's internal components remain intact and could easily be repaired.
The command below will trigger the "Signs of Life" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Autopsy the avian corpse.
- Leads to event: Avian Autopsy
- Reactivate the drone.
- Leads to event: Drone Repaired
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Signs of Life (astral_rift.2610) connects.
Triggered by
- Chemically Cleansed
astral_rift.2600
Can lead to
- Avian Autopsy
astral_rift.2625 - Drone Repaired
astral_rift.2630