Genesis
The "Genesis" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Genesis

The composition of this environment is immaterial. A simple scan revealed that the entire space is a holographic projection from some unknown source. Soon after our arrival, we received a communication in our own language. The space in front of us resolved into a single line of text. "I do not know you." After we explained our presence, the entity continued: "How curious. Very well then. Let us play a game. I will take the role of Genesis." The hologram shifted into a new arrangement. On a desolate world, a … species struggles to survive. We are being shown the beginnings of a young civilization. "What blessing should we grant them?"
The command below will trigger the "Genesis" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- Arm them with might.
- Leads to event: Power Projection
- Plant the seeds of knowledge.
- Leads to event: Fruit of Knowledge
- We play no games. Activate an E.M.P.
- Leads to event: Deactivation
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Genesis (astral_rift.2300) connects.
Can lead to
- Power Projection
astral_rift.2305 - Fruit of Knowledge
astral_rift.2310 - Deactivation
astral_rift.2315