Activation
The "Activation" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Activation

Our team brought the dodecahedron aboard the Rift Sphere for further examination. A reinvestigation of its original housing found trace amounts of astral thread. Feeding some into the dodecahedron caused the object to vibrate at a frequency so high that its blurred form began to resemble a sphere. While the device was active, the rift we entered through was sealed. As soon as the device was 'switched off', it reappeared. Based on this experiment, we can suppose that faced with a foe they could not destroy, some ancient empire used this technology in a desperate attempt to lock the creature away, sacrificing their fleet in the process. This remarkable device could prove a significant boon for us.
The command below will trigger the "Activation" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Fascinating.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Activation (astral_rift.220) connects.
Triggered by
- A Dozen Faces
astral_rift.215