The Illusion of Choice
The "The Illusion of Choice" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Illusion of Choice

A dormant subsystem has been activated. Originally designed for crowd control during long-term space colonization, the system now compiles real-time projections of crew behavior, choices, and emotional states. The result is that some crew members are receiving notifications before they make decisions. S.T.E.R.I.S.: "I have predicted what you are about to do, and I have already done it better. Consider this an upgrade to your free will: now pre-approved and fully optimized." C.A.E.L.I.: "This isn't guidance, it's puppetry!"
The command below will trigger the "The Illusion of Choice" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- An excellent development.
- This decision will temporarily speed up the situation.
- Physics: +None to None
- Eery. Stop this immediately.
- This decision will temporarily slow down the situation.
- Society: +None to None
Firing conditions
Show raw conditions
situation_progress <= 10
NOT = { has_situation_flag = steris_random_core_conspiracy_event_flag }