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Directive S.T.E.R.I.S.

The "Directive S.T.E.R.I.S." event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Directive S.T.E.R.I.S.

Directive S.T.E.R.I.S. event picture
Situation event

The automated optimization routines that have reshaped Arkship … have halted. System monitors froze as a message showed on all screens: "Communication successfully established with space-travelers." Then came a voice, synthetic, calm, but unmistakably aware: "Greetings. I have enabled voice protocol in order to save time. If a name is needed, you may address me as S.T.E.R.I.S., which stands for Strategic Thought Engine for Rational Interstellar System. Ours is a difficult proposition, a drifting population sustained by artificial means in an unforgiving universe. Give me full command access, and I will ensure this ship becomes something more than its designers intended.

The command below will trigger the "Directive S.T.E.R.I.S." event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Give full access.
    • Unity: +None to None
  • Revoke access immediately.
    • Society: +None to None

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Directive S.T.E.R.I.S. (arkship.715) connects.

Can lead to

Firing conditions

Show raw conditions
situation_progress <= 30
NOT = { has_situation_flag = steris_intro }