Breakthrough
The "Breakthrough" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Breakthrough

We compared our knowledge from previous studies to the information from the databanks. The conclusion we made is disconcerting. It appears that thousands of years ago, a space-faring civilization landed on this world and found the indigenous specimens easy to train, using their genetic manipulation techniques. At first, they enslaved the population of intelligent - albeit not fully-developed - autochthons, and conducted various experiments on them. These included making them into living tissue for construction purposes. Or into obedient slaves. Or into pets and livestock. The previous instances we found were probably remnants of these species before they devolved into the non-sapient biosphere that now thrives on the …. A horrifying end for a species that could, one day, have traversed the galaxy just as we do.
The command below will trigger the "Breakthrough" event in Stellaris:
Player choices
When this event fires, you can choose between these 6 options:
- This is horrible.
- Society: +None to None
- Gain modifier: Engineered Species Revelation
- Universe is full of wonders.
- Society: +100 to 1000
- Unity: +600 to 5000
- Gain modifier: Engineered Species Ignorance
- This proves that Xenos can't be trusted!
- Society: +100 to 1000
- Unity: +600 to 5000
- Gain modifier: Unified Thought
- Such crimes would be impossible under our government!
- Society: +None to None
- Gain modifier: Unified Thought
- What an altruistic initiative!
- Society: +100 to 1000
- Unity: +600 to 5000
- Gain modifier: Engineered Species Ignorance
- The galaxy is a harsh place.
- Society: +None to None
- Gain modifier: Unified Thought