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Fire and Water

The "Fire and Water" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Fire and Water

Fire and Water event picture
Fleet event

Blackened ice surrounds the cave in which we found the crumpled, burnt wreckage of an ancient submarine. Sheltered from the worst of this planet's freeze-thaw cycles, this scorched cave has preserved evidence of multiple calamities befalling this crew. The vessel's crude nuclear engine bears signs of hasty patchwork repairs; in the crew quarters we found scratch marks and faint residue from chemical burns. At some point all the submarine's escape shuttles were deployed, yet only one remains nearby - it became lodged inside a dormant lava vent. There is little more to glean from this burnt-out wreckage, but the crew's erstwhile destination - a colonial supply cache - has remained intact. Our recovery team has therefore succeeded in retrieving what the doomed submariners could not.

The command below will trigger the "Fire and Water" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • OK
    • Alloys: +None to None