The Ransomeers: Smoke and Ashes
The "The Ransomeers: Smoke and Ashes" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Ransomeers: Smoke and Ashes

The kidnapped … never made it off the pirate base. We are unable to determine exactly where they met their end - if the lifeboat failed to launch, or if they never made it out of their holding cell - but fact remains that they are dead. The … people are sure to appreciate the swift actions undertaken by the … of the …, but they are also unlikely to soon forget this tragedy.
The command below will trigger the "The Ransomeers: Smoke and Ashes" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Indeed...
- Influence: +None to None
- Gain modifier: Failed Savior
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Ransomeers: Smoke and Ashes (anomaly.3104) connects.
Triggered by
- Captives
anomaly.3103