Freed … Captives
The "Freed … Captives" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Freed … Captives
Country event
…, this is the crew of the Luxion. The plan went off without a hitch. Once you started bombarding the base directly, the guards took to their ships, and we were able to break down the cell door. The lifeboats were unguarded, and it seems you kept the pirates busy enough that they did not care much about our escape.
The command below will trigger the "Freed … Captives" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Welcome home, jailbreakers.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Freed … Captives (anomaly.3102) connects.
Triggered by
- The Ransomeers: Picking Up the Pieces
anomaly.3101
Can lead to
- The Ransomeers: All's Well?
anomaly.3105