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Toy Factory

The "Toy Factory" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Toy Factory

Toy Factory event picture
Ship event

There are structures on …, though most are less than ruins and more akin to rubble. The …'s initial pass over the planet reveals only one building that can be considered intact, seemingly spared whatever calamity robbed … of its buildings and builders alike. This is the source of the noise. Not only is the building intact, reports Science Officer …, but it is active. It is a production facility of some sort, turning plasticine polymers into mute objects of uncertain, but possibly ornamental, purpose. The raw materials and end product are largely uninteresting to the …, but we could doubtlessly stand to learn something from the automated manufacturing process itself.

The command below will trigger the "Toy Factory" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Perhaps we should establish a foothold and observe.
    • Add deposit: Toy Factory Complex

Regardless of your choice

  • Leads to event: Contact Report: Remnants

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Toy Factory (anomaly.3080) connects.

Can lead to