Ancient Automata
The "Ancient Automata" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Ancient Automata

The overgrown structure - an alien mineral processing plant - on … was, prior to its abandonment in the distant past, mostly automated. Husks of artificial workers litter the floor, their organic components - for their bodies were largely of a biological nature, held upright by polymer endoskeletons - long since rotted away. Science Officer … speculates that it is the organic remains of these automatons that, soon liquefied and drained into the ground, provided an intense boost to soil nutrition and allowed the native flora to grow both abundant and resilient. The plant can be reactivated but the automatons, fascinating as they may be to …, will never walk its halls again.
The command below will trigger the "Ancient Automata" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Understood.
- +100 leader experience