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Special Project Completed

The "Special Project Completed" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Special Project Completed

Special Project Completed event picture
Ship event

The skeletal remains are moving once more! The behemoth towers above our necromancers as it takes a shaky stride, followed by another, more steady, one. It might not have the same amount of legs it had in life or the correct number of appendages. Using a mix of lab-grown muscles as well as state-of-the-art hydraulic replacements, the Giant is ready to aid us on any battlefield, and the earth below its feet shall tremble.

The command below will trigger the "Special Project Completed" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • It hungers.
    • Adds 1 Skeletal Giant Army in orbit.