Cold and Empty
The "Cold and Empty" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Cold and Empty

There is nothing unusual about the research outpost itself. It is little but a temporary shelter erected against the savage elements, allowing surface-level planetary study for a limited time before it wears down and conditions become untenable. The outpost on … is nearing the end of its lifespan, but the planet's intense chill has yet to critically degrade the impermanent structure. The equipment - functional, cheap, intended to be abandoned - is well-used, and the local databanks are filled with detailed but ultimately mundane accounts of the planet as well as the simple experiments that were carried out in its harsh environment. Curiously, no closer examination seems to have been made of the mineral outcropping the outpost's foundations rest on; scans by the … indicate that the geological formation, a mountain mostly buried under ice, may be partially hollow. More alarmingly, Science Officer … reports that the sole inhabitant of the outpost, the mysterious "exile," has gone missing and is nowhere to be found.
The command below will trigger the "Cold and Empty" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Puzzling.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Cold and Empty (anomaly.171) connects.
Triggered by
- The Exile
anomaly.170