The Coils of God: Empty Temples
The "The Coils of God: Empty Temples" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Coils of God: Empty Temples

A report has come in from our observation team on …: the ceremonies of the Coils of God have ceased. In fact, activity across the planet seems to be at an all-time low. The report indicates that the team are going to follow up with low-altitude passes in a stealth survey craft over major population centers... The follow-up report confirms: there is no activity on the planet at all. No vehicles moving on the road, no emissions or thermal signatures in population centers. No signs of life... And here's the final report. The entire … population of the planet is absent, with all the business of a sudden but not violent exit: meals left unfinished, pets unfed, the occasional house fire. Gravitational anomalies were recorded at the assumed time of departure. In almost every street, the looped chalk sigils of the Coils bear witness.
The command below will trigger the "The Coils of God: Empty Temples" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- "The Loop never ends."
- A civilization vanishes.
- A difficult lesson.
- A civilization vanishes.
Regardless of your choice
- Society: +600 to 3000
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Coils of God: Empty Temples (akx.9490) connects.
Triggered by
Firing conditions
Show raw conditions
NOT = {
has_country_flag = coils_god_halted
}
event_target:coils_planet = {
exists = owner
owner = {
is_country_type = primitive
}
}