A Rendezvous: the Captain that Was
The "A Rendezvous: the Captain that Was" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
A Rendezvous: the Captain that Was
The Captain that appears on our screen is clearly …, but a scarred, haunted, decrepit, wrecked edition of …, face glossy with plasma-burns, and older - much older. The bridge in the background looks just as scarred and just as decrepit. But the Captain's voice is firm and clear. "FINALLY you're here. I've waited so long. My punishment is to die in battle against you. Please, end me. I'm sorry."
The command below will trigger the "A Rendezvous: the Captain that Was" event in Stellaris:
Player choices
When this event fires, you can choose between these 11 options:
- What's happening here? Are you really …?
- If you want to end it, why wait? A warship is full of ways to die.
- What is the Loop?
- Surrender. Whatever you've done, we can help you.
- Killing is not our way. Surrender, and we'll help you.
- Let's finish this, then.
- Before you go: did you learn anything useful?
- Physics: +150 to 800
- We'll remember you in our prayers.
- Society: +150 to 800
- Captain. We'll meet in fire, and honor.
- Influence: +150 to 300
- Let's finish this, then.
- Traitor.
- Close channel.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how A Rendezvous: the Captain that Was (akx.9310) connects.
Triggered by
- A Rendezvous
akx.9300
Can lead to
- A Rendezvous: How it Ends
akx.9315 - A Rendezvous: the Captain that Was
akx.9312