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test_achievement Console Command

Documentation and examples for the test_achievement command in Stellaris.

test_achievement

Developer

This command tests achievement conditions to see if they've been met without actually unlocking the achievement.

ParameterDescription
Achievement IDrequiredThe ID of the achievement you wish to test.

Command builder

Fill in the parameters to build a ready-to-paste test_achievement command.

Achievement ID

Examples

Here is an example of how to use test_achievement.

This command tests the 'Colonize a Planet' achievement.

In-depth description

The test_achievement command in Stellaris is used primarily for debugging purposes by game developers.

It lets you test a specific achievement trigger to see if the correct conditions prompt the achievement to be awarded, ensuring its functionality.

This command will trigger a specific achievement that you specify by its internal ID, without fulfilling the normal requirements.

The command does not directly affect gameplay, but it's quite useful for game developers or mod creators who are testing new achievements or troubleshooting existing ones.

The game has a lot of moving parts and conditions to monitor; something as small as a typo or the wrong condition set in an achievement can prevent it from triggering.