scaling Console Command
Documentation and examples for the scaling command in Stellaris.
scaling
This command enables / disables the scaling of models.
In-depth description
The scaling command in Stellaris is used to switch on or off the scaling of ship models in the game.
Under normal circumstances, Stellaris will scale the visual size of different ships depending on their class and design.
For instance, a dreadnought will be much larger than a corvette. However, this doesn't have much of a practical impact on gameplay - it's purely visual.
When you activate the scaling command, it will disable that visual size scaling. Every ship, regardless of class, will appear the same size.
This can help increase the game's performance on lower-end machines by reducing the amount of graphical processing power needed to render different ship sizes. It might also be useful if you prefer a more uniform look to your fleets.
On the other hand, turning off scaling might make it harder to quickly distinguish between different ship classes in a fleet. If you enjoy the realistic size difference between a massive battleship and a tiny corvette, you might want to leave scaling on.