Stellaris scaling Console Command

Documentation and detailed help with working examples.

scaling Command

Developer

This command enables / disables the scaling of models.

scaling
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Quick Overview

The scaling command in Stellaris is used to turn on or off the scaling of ship models in the game.

If enabled, the size of the ship models will reflect their in-game stats and vary accordingly.

If disabled, all ship models will be of the same size regardless of their in-game statistics.

In-Depth Description

The scaling command in Stellaris is used to switch on or off the scaling of ship models in the game.

Under normal circumstances, Stellaris will scale the visual size of different ships depending on their class and design.

For instance, a dreadnought will be much larger than a corvette. However, this doesn't have much of a practical impact on gameplay - it's purely visual.

When you activate the scaling command, it will disable that visual size scaling. Every ship, regardless of class, will appear the same size.

This can help increase the game's performance on lower-end machines by reducing the amount of graphical processing power needed to render different ship sizes. It might also be useful if you prefer a more uniform look to your fleets.

On the other hand, turning off scaling might make it harder to quickly distinguish between different ship classes in a fleet. If you enjoy the realistic size difference between a massive battleship and a tiny corvette, you might want to leave scaling on.

How to Open the Command Console

In Stellaris, cheats are executed from the command console, a text box that you type commands into.

To open the command console press the ~(tilde) key, which is typically located under ESC (escape).

If your keyboard does not have that key, or pressing ~ does not work, try the following keys:

  • ~
  • SHIFT + 2
  • SHIFT + 3
  • ALT + 2 + 1

Type your command into the console, and then press ENTER .

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