particle.miplevels Console Command
Documentation and examples for the particle.miplevels command in Stellaris.
particle.miplevels
Developer
This command adjusts the detail or resolution levels of in-game particle effects.
In-depth description
The particle.miplevels command is a developer graphics command that changes the mipmap detail levels applied to particle effects such as explosions and engine trails.
It is used to debug or profile particle rendering and has no effect on gameplay.