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particle.miplevels Console Command

Documentation and examples for the particle.miplevels command in Stellaris.

particle.miplevels

Developer

This command adjusts the detail or resolution levels of in-game particle effects.

In-depth description

The particle.miplevels command is a developer graphics command that changes the mipmap detail levels applied to particle effects such as explosions and engine trails.

It is used to debug or profile particle rendering and has no effect on gameplay.