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ticks_per_turn Console Command

Documentation and examples for the ticks_per_turn command in Stellaris.

ticks_per_turn

Developer

This command adjusts the number of game update cycles (ticks) per turn, effectively speeding up or slowing down gameplay.

ParameterDescription
Tick AmountNumberrequiredThe amount of ticks that should be ran each turn. Set to '1' to restore usual speed.

Command builder

Fill in the parameters to build a ready-to-paste ticks_per_turn command.

Tick Amount

Examples

Here are some examples of how to use ticks_per_turn.

This command would increase the game speed to 2x normal speed. It would run at 2 ticks per turn rather than 1.

This command would set the game speed back to normal speed.