ticks_per_turn Console Command
Documentation and examples for the ticks_per_turn command in Stellaris.
ticks_per_turn
Developer
This command adjusts the number of game update cycles (ticks) per turn, effectively speeding up or slowing down gameplay.
| Parameter | Description |
|---|---|
Tick AmountNumberrequired | The amount of ticks that should be ran each turn. Set to '1' to restore usual speed. |
Command builder
Fill in the parameters to build a ready-to-paste ticks_per_turn command.
Tick Amount
Examples
Here are some examples of how to use ticks_per_turn.
This command would increase the game speed to 2x normal speed. It would run at 2 ticks per turn rather than 1.
This command would set the game speed back to normal speed.