spawnentity Console Command
Documentation and examples for the spawnentity command in Stellaris.
spawnentity
This command spawns a specified entity (such as a unit or ship) at a given location. The entity names are found in the gfx folder in the .asset files.
| Parameter | Description |
|---|---|
Entity IDrequired | The ID of the entity you wish to spawn. |
Command builder
Fill in the parameters to build a ready-to-paste spawnentity command.
Examples
Here is an example of how to use spawnentity.
This command spawns the Crystalline Entity at the current cursor position.
In-depth description
The spawnentity console command in Stellaris is used to create specific game entities at the location of the cursor.
An entity in the context of Stellaris refers to any object or being in the game, whether that's a species, fleet, planet, star, etc.
In order to use this command, you'd have to know the exact entity name you want to spawn.
These entity names are usually identifiers found in the game's internal files, specifically within the .asset files located in the game's gfx (graphics) folder.
This command could be typed into the command console in the following format: spawnentity [entity id] - where [entity id] should be replaced with the entity you'd like to spawn.