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particle Console Command

Documentation and examples for the particle command in Stellaris.

particle

Developer

This command provides information about game particle effects.

In-depth description

The Stellaris console command particle is utilized to toggle (turn on or off) particle debug information.

Within the context of game development, 'debugging' refers to the process of locating and resolving software or system issues. This is relevant in Stellaris as it assists users in finding and fixing any potential troubles with the game's particle systems.

The term 'particle systems' refers to a technique in game physics used to simulate certain "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques.

Examples of such phenomena include fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor trails and so forth.

By using the particle command, Stellaris will provide data about the individual particles that compose these types of visual effects in the game, which can be immensely useful for modders or game developers when they are creating or testing new effects, or if they are troubleshooting existing ones.