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Adaptive Species Trait

Stellaris Species Trait
Trait Adaptive
Category
Key trait_adaptive
Effect Category
Effect Details Habitability +10%
Exclusive With
Possible Initial Trait
Commands
Command Use with the add_trait_species and remove_trait_species command.

Use the debugtooltip console command in-game and hover your mouse over the specific species in the species menu, on the pop-up you will see [Index: #] with # being the .
Example The command add_trait_species trait_adaptive will add the trait Adaptive to the target species.
Example The command remove_trait_species trait_adaptive will remove the trait Adaptive from the target species.
Very Strong
Key
trait_very_strong
Effect Category
Army Damage Minerals
Exclusive With
Strong
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Latent Psionic
Key
trait_latent_psionic
Effect Category
Energy All Research Output
Exclusive With
None
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Natural Intellectuals
Key
trait_presapient_natural_intellectuals
Effect Category
Unity All Research Output Minerals
Exclusive With
Proles
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Delicious
Key
trait_delicious
Effect Category
Food When Eaten
Exclusive With
None
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Conservationist
Key
trait_conservational
Effect Category
Consumer Goods Cost
Exclusive With
Wasteful
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Quick Learners
Key
trait_quick_learners
Effect Category
Leader Experience Gain
Exclusive With
Slow Learners
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Strong
Key
trait_strong
Effect Category
Army Damage Minerals
Exclusive With
Very Strong
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Uplifted
Key
trait_uplifted
Effect Category
Happiness When ruled by Uplifting' Empire
Exclusive With
None
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Solitary
Key
trait_solitary
Effect Category
Happiness
Exclusive With
Communal Machine Hive-Minded
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Intelligent
Key
trait_intelligent
Effect Category
All Research Output
Exclusive With
Nerve Stapled Erudite
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Weak
Key
trait_weak
Effect Category
Army Damage
Exclusive With
Very Strong Strong
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Repugnant
Key
trait_repugnant
Effect Category
Other Species Happiness per pop
Exclusive With
Charismatic
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